---
title: Mastered - Employee training for the games industry
description: Flexible, on-the-job Houdini training and upskilling for your staff, delivered by specialists. Funded up to 90% by the government.
---

Bespoke Houdini training for your team - funded by UK government

#### Get up to 90% of your training costs covered.

# Intimate, interactive and industry-led

Whether Houdini is new to your pipeline - or your teams need to level up their skills - Mastered Skills Bootcamps are a high-quality, affordable way to develop your people.

As part of the national Skills Bootcamps programme, we can provide flexible, personalised, on-the-job technical training - all with the government picking up the bill. No catches.

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/SFL_Bootcamps_Green%20h260px.png)

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Funded%20by%20UK%20Gov-stacked%20h260px.png)

# Impact of our Skills Bootcamps

 80%

average increase in skill ratings

 100%

participants saw increase in skills

 9/10

average ratings across all bootcamps

### Personalised, practical and adaptive

Curriculums are based on what your people, pipeline and studio needs, not off-the-shelf. Cohorts are 4-7 of your people, because we believe in learn-by-doing: fundamentals blended with hands-on practical work, guided by a mentor with industry experience. And the course adapts as we learn more about your people and what they need help with most.

### One-to-one support

To ensure each person achieves the upskilling goals, training is augmented with 3 one-to-one sessions, to dig into specific problems or challenges. Plus, regular self-assessments with their mentor ensure skill growth - and learners’ confidence in using those skills - is mapped over the programme. 

### Bespoke schedule aligned with your roadmap

Whilst training is an investment that is massively valued by staff, we know it can be one of the first budgets to be cut when savings are needed. As approved providers on Skills Bootcamps, up to 90% of the costs for training your team will be funded by the government. 

### Supported by government funds

Whilst training is an investment that is massively valued by staff, we know it can be one of the first budgets to be cut when savings are needed. As approved providers on Skills Bootcamps, up to 90% of the costs for training your team will be funded by the government.

![Houdini image](https://join.mastered.com/hubfs/Houdini%20image.png "Houdini image")

# Some studios we have worked with

![Rebellion](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Rebellion.png "Rebellion")

![Avalanche](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Avalanche.png "Avalanche")

![Google deep mind](https://join.mastered.com/hubfs/Google%20deep%20mind.png "Google deep mind")

![D3t](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/D3t.png "D3t")

![Sumo](https://join.mastered.com/hubfs/Sumo.png "Sumo")

![Auroch](https://join.mastered.com/hubfs/Auroch.png "Auroch")

![The chinese room](https://join.mastered.com/hubfs/The%20chinese%20room.png "The chinese room")

![Keyword](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Keyword.png "Keyword")

![Real time](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Real%20time.png "Real time")

![Rebellion](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Rebellion.png "Rebellion")

![Airship](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Airship.png "Airship")

![Us two](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Us%20two.png "Us two")

![Google deep mind](https://join.mastered.com/hubfs/Google%20deep%20mind.png "Google deep mind")

![Soul Assembly](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Soul%20Assembly.png "Soul Assembly")

![Ripstone](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/Studio%20logos/Ripstone.png "Ripstone")

![Avalanche](https://join.mastered.com/hubfs/Avalanche.png "Avalanche")

![Nosebleed](https://join.mastered.com/hubfs/Nosebleed.png "Nosebleed")

![Sumo](https://join.mastered.com/hubfs/Sumo.png "Sumo")

# Personalised curriculums

Whether you’re working in VFX, animation or games, we tailor every course to the studio’s brief, to ensure your people leave with the skills they do to take on the jobs you need. Here are sample modules ...

### Workflow + procedural assets creation

Explore UI navigation and key SOP nodes for geometry, leveraging attributes to control geometry, and creating procedural assets and effects.

### Terrain creation

Houdini terrains/heightfields introduction and general workflow, creation of various styles of environments based on references, terrains/heightfields masking and assets scattering workflow.

### Solaris/USD workflow

Houdini USD/Solaris: interface setup, lighting/camera in LOPs, MTLX shading for Karma/USD, rendering with Arnold/Karma, and optimised USD workflows for assets, scenes, and compatibility.

### Dynamics and simulations

Intro to particles, rigid body dynamics, fluid setups (smoke, clouds, fire), vellum and flip solvers, and combining simulations for layered effects.

### Unreal engine: optimisation and export

Procedural modelling, geometry optimisation, LODs, mesh simplification, polygon reduction, asset instancing, Houdini Engine to Unreal export, and real-time performance optimisation.

### TOPS/PDG for more complex cases

Automated workflows: network-based task automation, parallel computation, render farm optimisation, multi-machine rendering, procedural graphs, and scalable data pipelines.

### Deep dive VFX and simulations

An in-depth exploration of VFX dynamics; particle simulations, vellum soft body/cloth, volume sims, rigid body dynamics, fluid simulations and viscous fluids.

### Dynamics and Simulations

MPM, advanced particles, non-linear materials, complex fluids, granular interactions, stress/strain modelling, fracture mechanics, multi-physics, and detailed computational mechanics.

### Rigging and animation tools

KineFX/APEX: advanced rigging, procedural animation, smart skeletons, motion capture, muscle simulation, hair grooming, performance-driven animation, automated rigging, complex deformations, biomechanical accuracy.

### COP/ Copernicus

Houdini 20.5 introduces advanced texturing workflows with AI-assisted creation, dynamic material authoring, and enhanced UV mapping for seamless, node-based texture manipulation.

# How it works

Commissioning a 60-hour Skills Bootcamp for your studio is a simple process, whether you know exactly what your team needs - or need help understanding what Houdini skills are must-have today. You’ll have a programme lead with you for the entire process, culminating in a final report which details exactly what your people have learnt and where they are now.  

![tick](https://join.mastered.com/hubfs/Universal%20Assets/tick.svg "tick")

### Brief our Houdini team

Through our ‘organisational need analysis’ process, our experts will collaborate with you to craft a curriculum that you sign off before any work starts.

![tick](https://join.mastered.com/hubfs/Universal%20Assets/tick.svg "tick")

### Get matched with a mentor

With dozens of specialists to draw from, we carefully match the right instructor with the right studio. Our mentors are in the industry and understand the specific challenges faced by your team. 

![tick](https://join.mastered.com/hubfs/Universal%20Assets/tick.svg "tick")

### Find the right schedule

Our producers work with yours to ensure the course is delivered on the right day, at the right time, in the right cadence for the team - from intense eight-week bootcamps to training over 4 months.

![tick](https://join.mastered.com/hubfs/Universal%20Assets/tick.svg "tick")

### Track your team's progress

Our learning trackers give us data on engagement and skill development - which means we can keep you in the loop of what’s happening throughout.

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/skills4life.png)

![Funded by UK Gov-stacked h260px](https://join.mastered.com/hs-fs/hubfs/2021%203D%20bootcamps/web%20assets/Funded%20by%20UK%20Gov-stacked%20h260px.png?width=220&height=123&name=Funded%20by%20UK%20Gov-stacked%20h260px.png)

 

![](https://join.mastered.com/hubfs/Logos%20For%20cofunded%20page/NECA220px.png)

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/CPCA.png)

![WECA w220](https://join.mastered.com/hs-fs/hubfs/WECA%20w220.png?width=220&height=148&name=WECA%20w220.png)

 

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/WMCA.png)

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/WYCA.png)

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/LCRCA.png)

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/infinity27.png)

![Solent220x148](https://join.mastered.com/hs-fs/hubfs/Solent220x148.png?width=220&height=148&name=Solent220x148.png)

 

![](https://join.mastered.com/hubfs/2021%203D%20bootcamps/web%20assets/Authority%20logos/ESFA.png)

![wiltshire w220](https://join.mastered.com/hs-fs/hubfs/wiltshire%20w220.png?width=220&height=148&name=wiltshire%20w220.png)

 

![Swindon w220](https://join.mastered.com/hs-fs/hubfs/Swindon%20w220.png?width=220&height=148&name=Swindon%20w220.png)

 

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